![]() Known Bugs : None gamebreaking (afaik) and maybe a few slimetrails here and there (got rid of most of them though, hopefully) Other files required : CC4-tex.wad (other at idgames, Community chest 4)Ĭooperative 2-4 Player : Player starts + some coop monsters (not much though) and some adjustments here and there (switches that appear to do nothing but make sense in coop)ĭifficulty Settings : Yes, mostly monster swaps and additional monsters in higher difficultiesīuild Time : 5-6 months (from may 2016 to october 2016) Graphics : Yes - CC4-Tex.wad + A zombieman replacement (former human replaced to RF Trooper, just a skin replacement)ĭehacked/BEX Patch : Yes - Only a name change Music : Yes - "Voyage" by jimmy and "Unfinished cathedral" by DAN TERMINUS Also, others I may have forgotten to mention (sorry). ID SOFTWARE for doom, Ma圎D for GZDOOM Builder, SlayeR for Slade 3, The people behind the CC4 texture pack, jimmy for the soundtrack used (voyage) and DAN TERMINUSįor "unfinished cathedral". Link to my wadography (page 2 of the thread): ĭescription : Was originally going to be a breather from my "fortress of misery" map but as I went on, it became clear that it wasn't gonna be as short ) Some maps in CPS: dwmp13 - water control (map 04,zdoom wad) and 2048 unleased - Canyon Complex (Map 08, main wad) ![]() Release date : 23rd of october 2016 (RC1 release date)Īuthor : The_trigger AKA Yugiboy85 (Youtube and others) and Chaos (doom CFD) In terms of difficulty, I'd say it is rather hard yet manageable."Īdvanced engine needed : PRBOOM+ at the least (tested with), I suppose zdoom/gzdoom is also fine Well, let's just say that it took the forground rather quickly. It is a map I made as a breather from my "fortress of misery" map and (it was intended to be short/medium at first though). "Travelling to the moon is a boom compatible map that was designed in about 5 months (maybe a bit more) and it is a rather large map Transform, or build upon the material, you may not distribute the modified You may not use the material for commercial purposes. Manner, but not in any way that suggests the licensor endorses you or your License, and indicate if changes were made. If you do so, you must give appropriate credit, provide a link to the You are free to copy and redistribute the material in any medium or format. This work is licensed under the Creative CommonsĪttribution-NonCommercial-NoDerivatives 4.0 International License. Known Bugs : Possible HOM while in bigger areas like looking Thanks to Doomkid, Obsidian and Demonologist for testing.īuild Time : Several months due to putting it off for a while. Should beĪdditional Credits to : The Casali Brothers and Id Software for Final Doom, James Paddock for the PL2 midi, and Impossible Mission, so I thought to give it another My map was maybe too similar to the original Somewhat of a sequel to my Plutonia RevisitedĬontribution known as Suicide Mission. :Oĭescription : A Plutonia map that replaces MAP22 this began as Author Info : I survived Hurricane Matthew. Other Files By Author : Doom Core, Reverie, Eternally Yours, Vispire, * Where to get the file that this text file describes *Īuthor : Michael Jan Krizik (valkiriforce) That suggests the licensor endorses you or your use. You may do so in any reasonable manner, but not in any way Give appropriate credit, provide a link to the license, and indicate ifĬhanges were made. You are free to copy and redistribute the material in any medium or format Īnd remix, transform, and build upon the material. This work is licensed under the Creative Commons Attribution-NonCommercialĤ.0 International License. The original MIDIs used inĪdditional Credits to : id software, and SLADE With tracks from the heavy metal artists Overkill,Īll tracks have been replaced and both games have Author Info : OBLIGE contributor and supporterĭescription : This is a full Doom and Doom 2 music replacement ![]() Other Files By Author : Evergrey & Nightwish music, Random Deaths &ĭecoration, Rock It! series, contributor to DTWID Title : Overkill, Shadows Fall & Hypocrisy musicįilename : overshad.wad, overshad.txt, overtrax.txt Primary purpose : Full game music replacement
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